It involves using the flippers to guide a target reticule to snipe down Walkers that appear through the windows of a building, and it is a welcome diversion and break of pace from the frenetic action of pinball.Įach side game and main mission does a superb job at capturing some of the memorable moments from Season One, except for one. There’s also an unlockable, enjoyable SNIPER side mission that takes you away from the table. Among the tasks on offer, players are asked to scout ahead for Walkers by hitting a combination of lanes, and to hunt down food and supplies by visiting Everett’s pharmacy and using the second set of flippers to break through ranks of Walkers. In between missions, The Walking Dead stays true to its theme with a focus on morale building and survival. The moral choices you have to make don’t affect the outcome as intensely as in Season One of The Walking Dead adventure game, but they do affect the scenario you are set and the particular animations that you’ll see from Lee and Clem. You might see Lee, for example, trying to fend off a Walker which adds to the drama as you frantically try and hit the relevant lanes while the timer ticks down to zero. While you attempt the challenge, some of the tension of Season One is captured through Lee and Clem’s activity at the foot of the table. Using either the left or right trigger, players must respond to questions such as, “Will you side with Kenny or Larry?” or “Will you look for help now, or wait until it’s night-time?” Whichever action you choose triggers a unique event that you have to complete in order to finish the episode and gain maximum points.įor example, if you choose to save Duck (Kenny’s son) after being grabbed by a Walker, you’ll need to score a million points by hitting the spinners against the clock. Each mission begins with a morale decision needing to be made. There are five missions to choose from, each corresponding to the five episodes from The Walking Dead console game, including ‘A New Day’ and the finale, ‘No Time Left’. What’s more impressive is that they are brought to life depending on your actions and skills on the table with the main source of entertainment coming via missions triggered by hitting the mission sinkhole ‘x’ amount of times. The typical pinball plunger is replaced by an axe, while the groans and moans of Walkers, the haunting chime of the Bell from the tower, and the verbal and physical interactions between the two main characters, Lee and Clementine, give the table the look, feel, and sound that fans of The Walking Dead will immediately identify with.Ĭontinued each turn at the table, you’ll often hear familiar exchanges such as words of encouragement between Lee and Clementine, who are voiced by the original actors from Telltale’s adventure. You’ll spot the town of Savannah and the Travelier Motel, as well as Clem’s Treehouse and St. Housed around the outskirts of the pinball playing area are some of the iconic locations from Season One, complete with ambling Walkers for added zombie flair. Throw in some lovingly-created themed tables and silky-smooth pinball mechanics and you’ve got yourself a game that has that perfect pick-up-and-play appeal. Delve a little deeper into this virtual pinball simulator, however, and you’ll discover there’s so much more to it, with engaging missions to complete and interactive mini-games to enjoy. Otherwise read on as we examine the latest piece of DLC in the form of The Walking Dead table.Īt a basic level, the control scheme for Zen Pinball 2 simply involves tapping the DualShock 4 triggers to control the left and right flippers, using co-ordination and timing to shoot flashing lanes. To give you an idea of what the full game entails, please check out our Zen Pinball 2 review. Zombies, Zen Studios has done a magnificent job at putting together a host of tables for Zen Pinball 2 that do justice to some much-loved franchises. With the inevitable weight of responsibility that comes with gaining access to major licenses such as Star Wars, Marvel, and Plants vs.
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